Comments

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I love how detailed the world is! The color scheme matches the overall mood. Like other comments said, a control guide would have been nice.

Your visual details are astonishing (for the less time that we had)! I love especially your idea behind the game. It is very thoughtful. The player has to look up which underlines the power structure and gives a specific eerie feeling besides the ambient noise. 

I like the color schemes that were used for this project as well as the environment. However I would agree with some of the previous comments that a guide for controller keys would be great.

I really like the tone of this project -- your color palette and sound choices create a really cohesive mood. I also had trouble navigating -- I agree with LishLab, some controller keys would be helpful.

I think your environment nicely complements the political aim. I had a little trouble moving around the scene- a guide for controller keys would be helpful. 

It's very atmospheric. I thought the game was silent at first but then after I got through the gate and was exploring I heard it, almost like an out-of-tune church bell. I think that adds to the disconcerting feelings of the subject. I was only able to face forward and look up and down, I don't know if that was intentional. I could walk side to side, forwards and backwards, though. That could be useful to restrict the player like this, but the game format needs to be right. I think being only able to move forwards and back, or even just forward, but being able to look in any direction would have worked better here.

I like how open the space and the color scheme you used matches the whole environment. However, some places you are able to fall off the map and can't really move.